Ratchet & Clank Future: A Crack in Time is the third installment in the Ratchet & Clank Future trilogy, created by Insomniac Games and published by Sony Interactive Entertainment. It was released for the PlayStation 3 in August 2008. It has also been added to the PlayStation Now streaming service’s game library.
The game picks up after Quest for Booty, with Ratchet searching the Polaris Galaxy’s Breegus System for Clank with the help of Captain Qwark, who is located in the Great Clock. Clank is being held hostage by the villainous Dr. Nefarious, who claims to be assisting the Zoni in repairing Clank but is attempting to use the Great Clock for his own purposes. Ratchet and Clank must band together to prevent Nefarious from gaining control of time while learning more about their own pasts.
A Crack in Time is a third-person action-adventure game that combines shooting, role-playing, platforming, puzzle-solving, and open-world exploration. It enables Ratchet to travel through space with the Aphelion, completing side missions on moons and visiting planets within star sectors. Ratchet can use several new weapons in battle, including Constructo Weapons, which can be fully customized.
While Tools of Destruction devices are not present, both the Groovitron and Mr. Zurkon, which were previously featured as devices, are now featured as weapons that can be upgraded alongside other weapons. Clank’s gameplay is entirely new, centered on his own time powers. He uses his temporal recordings to solve puzzles and the Chronoscepter to defeat enemies rather than simply commanding units as in previous games.
- New space gameplay that gives players the opportunity to engage in space battles, explore the surrounding star system, and discover hidden items and collectables.
- An original new adventure and story that answers many of fans' most-asked questions and wraps up the story arc that started in earlier games, 'Tools of Destruction' and 'Quest For Booty.'
- All-new Clank gameplay and special "Time" abilities that bring new meaning to "past selves," and multiple personalities.